Muddy Day

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I feel that it may be my responsibility to document my journey. I ventured off the trail today. It had rained the night prior. By morning’s first light, it was still overcast and the sky was determined to stay that way. Swirls of cloud in the wind up above me but no sign of reprieve from the white fog that lay there, just a couple dozen yards upwards of the ground. I ventured off the path. Continue reading

Video Game Long Reads – What relationship is there between a game’s narrative and its level of challenge?

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Chris Crawford’s Dragon Speech

I’m blessed to have found friends who share in my love for video games, not only by common interest but in a common way as well. I don’t only love games because they’re fun. I also love them because of their unique ability among forms of art to be interactive, and because of the amazing experiences that were made possible by that unique ability.

If you’ve read the speech, then I have a feeling I could go on about how I relate it with my personal experiences with the medium. If you haven’t, well, this little site of mine isn’t going anywhere. Take your time, and for everyone who isn’t so interested in games, it’s also a strong message on finding and committing to your dreams.

Anyway! This here is another long read. I apologize, I just had so much to say once again. The topic for today? What’s the relationship between the unique narrative ability of video games to put us in the protagonist’s shoes and the way we also enjoy challenge in our games?

Stay hydrated, friends, and find a warm place to sit. Oh, and have some beats.

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